Package-level declarations

Types

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public class MatchDestroyEvent extends Event implements MatchEvent
Public API event fired once after the generic match roster, spectator, and death-marker state has been cleared.
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public class MatchEndEvent extends Event implements MatchEvent
Public API event fired once when a running match reaches a completed, victory, or defeat state.
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public interface MatchEvent
Marker contract for the public Bukkit lifecycle events emitted by an EliteMobs match instance.
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public class MatchInstantiateEvent extends Event implements MatchEvent, Cancellable
Public API event fired after the match's constructor parameters have been assigned but before watchdog tasks start or the instance enters the global registry.
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public class MatchJoinEvent extends Event implements MatchEvent, MatchPlayerEvent, Cancellable
Public API event fired immediately before a valid player or external spectator is admitted to a match.
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public class MatchLeaveEvent extends Event implements MatchEvent, MatchPlayerEvent
Public API event fired after a player has fully left a match.
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public interface MatchPlayerEvent
Public API contract for match lifecycle events associated with one player.
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public class MatchStartEvent extends Event implements MatchEvent
Public API event fired after a match enters ONGOING, its players are moved to the start, and its participant snapshot has been established.