NewChunkLoadEvent

public class NewChunkLoadEvent implements Listener

Constructors

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public void NewChunkLoadEvent()

Functions

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public static void discardDeferredNewChunks()
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public void onChunkLoad(ChunkLoadEvent event)
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public static void prepareForContentReload()
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public static void replayDeferredNewChunks()
Schedules a bounded replay of chunks that generated during a content reload and are still loaded, without force-loading worlds or chunks.
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public static void shutdown()