Package-level declarations
Types
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One requested chunk and one chunk hold per active paste; all world mutation stays on the server thread.
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Keeps parsed schematics in memory so a content reload does not re-parse files that did not change.
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Collapses the per-block "Unsupported key" spam Minecraft's data converter produces while reading schematics saved by older versions.
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An on-disk cache of schematics already converted to the running server's data version.
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Tells admins, loudly, when WorldEdit itself is what stops BetterStructures from working.