CannonRTPLandingEvent

public class CannonRTPLandingEvent extends Event

Fired after a player has been teleported to the chosen destination and the launch sequence has fully completed. Non-cancellable; use CannonRTPLaunchEvent to veto a launch before it happens.

Constructors

Link copied to clipboard
public void CannonRTPLandingEvent(Player player, String cannonId, String cannonDisplayName, Location destination)

Properties

Link copied to clipboard
public final String cannonDisplayName
Link copied to clipboard
public final String cannonId
Link copied to clipboard
public final Location destination
Link copied to clipboard
public final Player player

Functions

Link copied to clipboard
public String getCannonDisplayName()
Link copied to clipboard
public String getCannonId()
Link copied to clipboard
public Location getDestination()
Link copied to clipboard
public static HandlerList getHandlerList()
Link copied to clipboard
public HandlerList getHandlers()
Link copied to clipboard
public Player getPlayer()

Inherited functions

Link copied to clipboard
public String getEventName()
Link copied to clipboard
public final boolean isAsynchronous()