AbilityMechanicModifiers

public final class AbilityMechanicModifiers extends Record

Ability-facing typed modifiers. The active engine owns this boundary so passive content can influence reusable mechanics without leaking passive implementation types into execution.

Constructors

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public void AbilityMechanicModifiers(double burstHealingMultiplier, double periodicHealingMultiplier, double groupedEnemyHealingMultiplier, double periodicDurationMultiplier, double shieldStrengthMultiplier, double redirectedDamageMultiplier, double controlDurationMultiplier, double controlPotencyMultiplier)

Properties

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public final static AbilityMechanicModifiers NEUTRAL

Inherited functions

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public abstract boolean equals(Object p)
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public abstract int hashCode()
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public abstract String toString()