ClassAbilityAffectEliteEvent
Cancellable authorization point fired immediately before one hostile class effect is applied. Protection and encounter plugins can reject damage-independent control, marking, or taunting without manufacturing a fake damage event and its associated combat/accounting side effects.
Constructors
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public void ClassAbilityAffectEliteEvent(Player caster, EliteEntity eliteEntity, String abilityId, AbilityEffect effect)