ClassBand

public enum ClassBand

A form's position in progression: an introductory ten-level starter followed by the established 30-level cadence within each main class kit.

The final band intentionally has no hard upper bound. Level 100 is a soft cap, matching foundation skills, rather than a terminal progression limit.

Entries

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Functions

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public static ClassBand atDepth(int depth)
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public boolean containsEffectiveLevel(int effectiveLevel)
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public int depth()
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public int effectiveEnd()
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public int effectiveStart()
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public boolean isRoot()
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public boolean isTerminal()
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public Optional<ClassBand> next()
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public int skillUnlockLevel()
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public int toEffectiveLevel(int localLevel)
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public int toLocalLevel(int effectiveLevel)
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public static ClassBand valueOf(String name)

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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public static Array<ClassBand> values()

Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants.