AdvancedCombatRules

public final class AdvancedCombatRules

Fixed, versioned balance baseline for the advanced phase.

Properties

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public final static double ADVANCED_BASE_MAX_HEALTH
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public final static double CAKE_SLICE_SATURATION
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public final static long COMBAT_TIMEOUT_TICKS
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public final static int DISPLAY_FOOD_LEVEL
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public final static double FOOD_SATURATION_TO_HEALTH
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public final static double OUT_OF_COMBAT_HEAL_FRACTION_PER_SECOND
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public final static int RECONCILIATION_INTERVAL_TICKS
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public final static int SERVER_FOOD_LEVEL
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public final static double VANILLA_BASE_MAX_HEALTH

Functions

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public static double advancedMaximumHealth(double ordinaryMaximumHealth)
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public static double maxHealthFlatIncrease()
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public static double ordinaryMaximumHealth(double advancedMaximumHealth)