PlayerDataLoadedEvent

public final class PlayerDataLoadedEvent extends Event

Fired on the server thread after a player's complete EliteMobs data snapshot is available.

Constructors

Link copied to clipboard
public void PlayerDataLoadedEvent(Player player)

Properties

Link copied to clipboard
public final static HandlerList handlers
Link copied to clipboard
public final Player player

Functions

Link copied to clipboard
public static HandlerList getHandlerList()
Link copied to clipboard
public HandlerList getHandlers()
Link copied to clipboard
public Player getPlayer()

Inherited functions

Link copied to clipboard
public String getEventName()
Link copied to clipboard
public abstract HandlerList getHandlers()
Link copied to clipboard
public final boolean isAsynchronous()