PlayerTable

public class PlayerTable

Functions

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public void addNeed(ItemStack itemStack)
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public List<ItemStack> getNeedItems()
Backward-compatible item view for integrations which inspected the old need list.
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public boolean needs(UUID entryId)
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public void removeNeed(ItemStack itemStack)
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public void setNeed(SharedLootTable.LootRollEntry entry, boolean need)