Package-level declarations
Types
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The CLASS_LOOT construction policy; identity and authored options remain ordinary custom-item fields.
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Centralizes all custom item skin/model logic for EliteMobs items.
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One dependency capture for a complete detached item build, passed explicitly through construction.
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EM owns generation probabilities; FMM Lua definitions own the resulting effects.
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Preserves weapon identity when several item types share a vanilla material.