PlayerPotionEffects

public class PlayerPotionEffects implements Listener

Created by MagmaGuy on 14/03/2017.

Constructors

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public void PlayerPotionEffects()

Functions

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public static void addOnHitCooldown(Set<UUID> cooldownList, Player player, long delay)
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public void onPlayerChangedWorld(PlayerChangedWorldEvent event)
Gear effects can stop or resume with the world, so settle them on arrival rather than at the next refresh.
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public void onPlayerHitWithPotionEffect(EntityDamageByEntityEvent event)
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public void onPlayerQuit(PlayerQuitEvent event)
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public void onPotionChanged(EntityPotionEffectEvent event)
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public static void shutdown()