repairCost
Elite coins to fully repair an item: repairCostPerItemLevel x item level x share of durability missing, rounded up. Returns -1 when there is nothing to repair and 0 when repairs are free.
Elite coins to fully repair an item: repairCostPerItemLevel x item level x share of durability missing, rounded up. Returns -1 when there is nothing to repair and 0 when repairs are free.