EliteMindServiceModule
Internal lifecycle owner for EliteMobs' native Mind interface.
Functions
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public static Function<Consumer<LivingEntity>, LivingEntity> behaviorBodyFactory(CustomBossEntity actor, Location location)
Ordinary YAML chooses a behavior; it does not introduce a second boss spawn path.
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Idempotent terminal cleanup for an actor created through spawnInternal.
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Internal admission check; no provider callbacks or level derivation.
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Internal natural-spawn hook used before historical probabilistic conversion.
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public static EliteEntity spawnBehaviorElite(Location location, EntityType type, int level, CreatureSpawnEvent.SpawnReason reason, Set<PowersConfigFields> powers)
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Internal Java-program actor seam.
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Internal EntityTracker hook that keeps native sessions alive across chunk serialization.