ScriptParticleBlueprint

Constructors

public void ScriptParticlesBlueprint.ScriptParticleBlueprint(Map<? extends Object, ? extends Object> entry, String scriptName, String filename)

Properties

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public Material material
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public Boolean moveToTarget
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public Particle particle
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public final String scriptName
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public ScriptFloat x
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public ScriptFloat y
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public ScriptFloat z

Functions

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public BlockData getBlockData()
Cached block data for particles that require BlockData, with the same STONE fallback the per-spawn path used.
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public Class<? extends Object> getDataType()
Cached getDataType for this blueprint's particle.
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public ItemStack getItemStack()
Cached item stack for particles that require ItemStack, with the same STONE fallback the per-spawn path used.
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public Material getMaterial()
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public Boolean getMoveToTarget()
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public Particle getParticle()
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public String getScriptName()
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public ScriptFloat getX()
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public ScriptFloat getY()
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public ScriptFloat getZ()