ScriptAction

public void ScriptAction(ScriptActionBlueprint blueprint, Map<String, ScriptExecutable> eliteScriptMap, ScriptRuntimeOwner runtimeOwner)

Constructs a new ScriptAction with the given blueprint, script map, and elite script.

Parameters

blueprint

The blueprint defining this action.

eliteScriptMap

Map of script names to executable scripts.

runtimeOwner

The script runtime owner associated with this action.