ScriptAction
public void ScriptAction(ScriptActionBlueprint blueprint, Map<String, ScriptExecutable> eliteScriptMap, ScriptRuntimeOwner runtimeOwner)
Constructs a new ScriptAction with the given blueprint, script map, and elite script.
Parameters
blueprint
The blueprint defining this action.
eliteScriptMap
Map of script names to executable scripts.
runtimeOwner
The script runtime owner associated with this action.