TimedScriptStateManager
Server-thread owner of reversible script and skill mutations and their expiry tasks.
Functions
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public static void applyInvulnerability(Object owner, LivingEntity target, boolean value, int durationTicks)
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public static void applyOwned<T>(Object owner, UUID targetId, String property, T value, int durationTicks, Supplier<T> currentValue, Consumer<T> writer)
Replaces this owner's contribution; a zero duration lasts until releaseOwner.
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Drops the state of an unloading world's entities without writing to them.
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