GenericRotationMatrixMath
Created by MagmaGuy on 11/05/2017.
Functions
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public static Vector applyRotation(double a, double b, double c, double numberOfPointsPerFullRotation, double x, double y, double z, int counter)
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public static Location rotateLocationYAxis(double rotationAngleInDegrees, Location anchorPoint, Vector relativeLocation)
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public static Vector rotateVectorYAxis(double rotationAngleInDegrees, Location anchorPoint, Vector relativeLocation)