Package-level declarations

Types

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public class AvatarOfJudgmentSkill extends SkillBonus implements CooldownSkill
Avatar of Judgment (COOLDOWN) - Massive damage boost with visual effects for 10 seconds.
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public class ConcussionSkill extends SkillBonus implements ProcSkill
Concussion (PROC) - Chance to daze enemies, reducing their damage.
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public class ConsecrationSkill extends SkillBonus implements CooldownSkill
Consecration (COOLDOWN) - Create holy ground that damages enemies standing in it.
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public class CrushingBlowSkill extends SkillBonus implements ProcSkill
Crushing Blow (PROC) - Chance to land a crushing hit for heavy bonus damage.
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public class DivineShieldSkill extends SkillBonus implements CooldownSkill
Divine Shield (COOLDOWN) - When taking fatal damage, become invulnerable briefly.
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public class HammerOfWrathSkill extends SkillBonus implements CooldownSkill
Hammer of Wrath (COOLDOWN) - Massive damage to enemies below 30% health.
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public class JudgmentSkill extends SkillBonus implements ProcSkill, TargetDebuffBonus
Judgment (PROC) - Mark enemies for judgment, causing them to take bonus damage.
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public class RighteousFurySkill extends SkillBonus implements StackingSkill
Righteous Fury (STACKING) - Build stacks on hit, increasing damage.
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public class ShatterSkill extends SkillBonus implements CooldownSkill
Shatter (COOLDOWN) - AoE ground pound that damages and slows nearby enemies.
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public class StunningForceSkill extends SkillBonus
Stunning Force (PASSIVE) - Increased knockback, chance to root enemies.