addEquippableModel
Adds a custom equippable model (asset_id) to armor items for custom armor textures when worn. This sets the equipment model that determines how the armor looks on the player's body. Note: For helmets, we set the slot but NOT the model, so the item_model renders on head instead.
Return
The modified ItemStack
Parameters
itemStack
The armor item to modify
equipmentModelId
The equipment model ID (e.g., "elitemobs:bronze") - ignored for helmets
Deprecated
Use addEquippableModel instead to ensure slot is set correctly
Adds a custom equippable model (asset_id) to armor items for custom armor textures when worn.
Return
The modified ItemMeta
Parameters
itemMeta
The ItemMeta to modify
equipmentModelId
The equipment model ID (e.g., "elitemobs:bronze")