GameInventory

public class GameInventory implements Listener

Constructors

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public void GameInventory()

Properties

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public final static NamespacedKey nextWaveItem
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public final static NamespacedKey sellTowerItem
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public final static NamespacedKey upgradeTowerItem

Functions

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public static void buildingInteraction(PlayerInteractEvent event)
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public static NamespacedKey getNextWaveItem()
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public static NamespacedKey getSellTowerItem()
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public static NamespacedKey getUpgradeTowerItem()
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public void onInteract(PlayerInteractEvent event)
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public void onInventoryClick(InventoryClickEvent event)
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public void preventPlayersFromLosingTowers(ProjectileLaunchEvent event)
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public static void updateTopInventory(Inventory inventory)