PlayerLoginAdjuster

public class PlayerLoginAdjuster implements Listener

Constructors

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public void PlayerLoginAdjuster()

Functions

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public void playerLogin(PlayerJoinEvent event)
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public static void teleportOnlinePlayersToHub()
Players who connect while the plugin is still initializing miss the join teleport: the hub world and this listener only come up once initialization finishes, so after a restart the server has already dropped them at the overworld spawn.