WaveEntity
Constructors
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public void WaveEntity(EntityType entityType, int wave, double inheritedHealth, int routeStart, List<GridSquare> path)
Properties
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public double healthMultiplier
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Functions
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Settles an enemy whose Mind walked it to the end of its route: it bypassed the defenses.
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A copy of this config template whose health, armor, speed and splitterlings scale from the given wave.
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The index of the route waypoint the enemy is heading for.
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