ParsedTexture
Constructors
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public void ParsedTexture(Map<? extends Object, ? extends Object> textureObject, String modelName, int imageIndex)
Properties
Functions
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Returns the uvHeight because height is the raw file height, and when using animated textures we use the uv height for Minecraft and let it know that it has animation frames.
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Returns the uvWidth because width is the raw file width, and when using animated textures we use the uv width for Minecraft and let it know that it has animation frames.
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