ParsedTexture

public class ParsedTexture

Constructors

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public void ParsedTexture(Map<? extends Object, ? extends Object> textureObject, String modelName, int imageIndex)

Properties

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public String filename
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public double frameTime
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public Integer id
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public boolean isValid

Functions

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public String getFilename()
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public double getFrameTime()
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public Integer getId()
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public double getTextureHeight()
Returns the uvHeight because height is the raw file height, and when using animated textures we use the uv height for Minecraft and let it know that it has animation frames.
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public double getTextureWidth()
Returns the uvWidth because width is the raw file width, and when using animated textures we use the uv width for Minecraft and let it know that it has animation frames.
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public boolean isAnimated()
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public boolean isValid()