MagicWeaponTraits
Generic modifier seam for future item/enchantment composition.
Traits describe mechanics, not named enchantments, so callers can layer item-specific modifiers without coupling the projectile engine to an enchant catalog.
Constructors
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public void MagicWeaponTraits(int missileCount, double spreadDegrees, double impactRadius, int ignitionTicks, double projectileSpeed, double range, int travelTicks, double aimAssistDegrees)