handleInteraction
Handles an interaction packet from a player. Called by the packet interceptor when a ServerboundInteractPacket is received.
Return
true if the interaction was handled by a registered owner, false otherwise
Parameters
player
The player who sent the interaction
entityId
The entity ID being interacted with
isAttack
True if this was an attack action, false if interact
Handles a decoded interaction immediately while preserving its action and hand.