setTrackingRange
Sets the tracking range getTrackingRange reads, so the server sends entity as far as range blocks whatever its type's configured range, and rechecks which players track it at once. A negative range restores the configured one. The range lasts as long as the entity's tracker: a chunk reload or a change of world gives it a new one at the configured range. Primary thread only. False when this version cannot change it or the entity is not tracked.