universalMove

public abstract void universalMove(LivingEntity livingEntity, double speedModifier, Location location)

Pathfinding method which will move an entity to a point with a complete disregard for any pathfinding. This means that no pathfinding will be done by Minecraft - the entity can get stuck on blocks, won't be able to jump or really hardly any obstacle. Highly efficient, highly predictable.

Parameters

livingEntity

Entity to move

speedModifier

Speed modifier

location

Location to move to