universalMove
public abstract void universalMove(LivingEntity livingEntity, double speedModifier, Location location)
Pathfinding method which will move an entity to a point with a complete disregard for any pathfinding. This means that no pathfinding will be done by Minecraft - the entity can get stuck on blocks, won't be able to jump or really hardly any obstacle. Highly efficient, highly predictable.
Parameters
livingEntity
Entity to move
speedModifier
Speed modifier
location
Location to move to