MindActuator

public interface MindActuator

Version-independent control seam implemented by the active native body.

Functions

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public abstract void attack(LivingEntity target)
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public abstract void clearTarget()
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public abstract void jump()
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public abstract void lookAt(Location destination)
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public abstract boolean moveTo(Location destination, double speedModifier)
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public abstract void setTarget(LivingEntity target)
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public boolean steerFlight(Vector velocity)
One-tick native flight velocity in blocks/tick; requires MOVE and LOOK leases and a flying body.
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public abstract void stopAll()
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public abstract void stopMoving()