Query
Entity identities supply the ordinary Lua gameplay context in the executing provider.
Constructors
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public void EnchantmentQueries.Query(EnchantmentProviders.Provider provider, String id, ScriptHook hook, int level, Map<String, Object> input)
public void EnchantmentQueries.Query(EnchantmentProviders.Provider provider, String id, ScriptHook hook, int level, Map<String, Object> input, UUID actor, UUID target)