refreshInPlaceFor
Re-renders the setup menu the player currently has open, in place: every button re-derives its state (content packages re-render installed/updatable icons) without the container being reopened. Callers that used to rebuild and reopen a fresh menu after an async refresh broke Bedrock clients — see redrawMenu. Returns false when the player is not currently viewing a setup menu, in which case the caller may build a fresh one.