LuaEntityTable

public class LuaEntityTable

Constructors

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public void LuaEntityTable()

Functions

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public static LuaTable build(Entity entity)
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public static boolean isHostileEffectTarget(Player actor, Entity target)
Optional supplied-effect target rule.
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public static void registerEnricher(BiConsumer<LuaTable, Entity> enricher)
Registers an enricher that adds plugin-specific fields (e.g.