WorldBlueprints
The world blueprints a plugin copies into new worlds, such as dungeon and level maps. Each blueprint is converted once into the format this server saves worlds in, so its copies load without the server converting every one, and no copy reads a blueprint while its conversion replaces it.
Functions
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public static Path copy(Path root, World.Environment environment, String worldName, WorldBlueprint.CopyListener listener)
Copies a blueprint into a new world named
worldName, in the folder this server loads that world from.