PersistentObjectHandler

Constructors

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public void PersistentObjectHandler(PersistentObject persistentObject)
Tracks a persistent object (a resurrection chest) so it can be reloaded when its chunk or world loads again.

Types

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public class PersistentObjectHandlerEvents implements Listener

Functions

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public void remove()
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public static void shutdown()
Clears all data for a correct shutdown.
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public void updatePersistentLocation(Location location)
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public void worldLoad(World world)
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public void worldUnload()