ResurrectionChestObject
Constructors
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public void ResurrectionChestObject(UUID uuid, String locationString, String modelName, int trackedBlockSchemaVersion)
Functions
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Sets the behavior for chunk unloads
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Validates every half of the inventory that would receive a player's items.
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Returns whether this block is still a chest owned by this registration.
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Paper only pairs two chest halves while both of their chunks are loaded, so a double chest that sits across a chunk border reads as a single 27-slot chest when only this half's chunk is loaded.
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