WFCNode
Constructors
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public void WFCNode(Vector3i nodePosition, World world, WFCLattice lattice, Map<Vector3i, WFCNode> nodeMap, WFCGenerator wfcGenerator)
Creates a new WFCNode.
Functions
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Clears generation data for this cell.
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Gets a safe copy of the cell location.
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Gets a map of neighboring cells in each direction.
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Gets the real world location of this cell's origin point.
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Gets the count of valid module options for this cell.
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Gets the possible states for this node.
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Checks if this cell has been generated.
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Creates debug text displays showing cell information.
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Updates the possible states for this node based on its adjacent nodes.