PassiveAggregate

public void PassiveAggregate(double outgoingDamageMultiplier, double incomingDamageMultiplier, double movementSpeedAdjustment, double healingDoneMultiplier, double abilityCostReductionFraction, double healingReceivedMultiplier, PassiveMechanics mechanics, List<PassiveAggregate.ResolvedTrait> conditionalTraits, List<PassiveAggregate.ResolvedMechanicTrait> conditionalMechanicTraits)