applySkillBonuses

public boolean applySkillBonuses()

Unified method to apply all active ARMOR skill bonuses to this damage event. This is the single entry point for the skill bonus system to modify incoming damage.

Processes all active armor skills, applying damage reduction from PASSIVE, CONDITIONAL, COOLDOWN, and PROC skills, then enforces MAX_AGGREGATE_DEFENSIVE_REDUCTION on their combined effect.

Return

true if damage was completely negated (e.g., by dodge or death prevention), false otherwise