MagicHit

public final class MagicHit extends Record

The primary hit of one staff or wand attack. Every target hit by the same attack shares its ID.

Constructors

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public void CombatDamageContext.MagicHit(UUID attackId, MagicStrike strike, SkillType skill)

Inherited functions

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public abstract boolean equals(Object p)
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public abstract int hashCode()
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public abstract String toString()