NaturalEliteCombatTweak
Optional compatibility tweak for natural elite combat numbers.
This does not replace the recommended EliteMobs 10 combat formulas. Instead, it side-loads lower natural-elite HP and outgoing-to-elite damage numbers when useRecommendedHealthScaling is disabled for servers that need values closer to legacy EliteMobs 9 integrations.
Legacy-compatible values are intentionally simple:
baseDamage = level * 2
mobHealth = baseDamage * TARGET_HITS_TO_KILL_MOB
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Functions
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public static double getTweakedMobHealth(EliteEntity eliteEntity, int level, double recommendedHealth)
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public static double getTweakedMobHealthForLevel(EliteEntity eliteEntity, int level, double healthMultiplier)
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