ClassLootFamily

public enum ClassLootFamily

Loot categories are equipment roles and slots, not additional player skills.

Entries

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Types

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public enum Category

Functions

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public boolean isWeapon()
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public String label()
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public Material material()
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public static ClassLootFamily resolve(Material material, SkillType weaponType, String explicitFamily)
Weapons use their existing identity; armor needs an explicit reward role.
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public SkillType skill()
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public String slot()
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public static ClassLootFamily valueOf(String name)

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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public static Array<ClassLootFamily> values()

Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants.