ItemDurability

public final class ItemDurability

Native item durability, including modeled weapons whose carrier has no durability.

Properties

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public final static int MAGIC_WEAPON_DURABILITY

Functions

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public static int maximum(ItemStack item)
public static int maximum(ItemStack item, boolean magicWeapon)
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public static void prepareMagicWeapon(ItemStack item)
Retains authored durability and damage while upgrading legacy magic items in place.
public static void prepareMagicWeapon(ItemStack item, boolean magicWeapon)