PartyManager
Owns all session-only party state. Nothing in this manager is serialized; quitting immediately removes a member.
Functions
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Accepts the current invite; roster changes still invalidate native ready checks.
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Main-thread integration entry point.
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public static List<Player> expandSharedCreditParticipants(Collection<Player> contributors, EliteEntity eliteEntity)
Expands actual combat contributors to nearby party members while preserving one credit per UUID.
public static List<Player> expandSharedCreditParticipants(Collection<Player> contributors, Location creditLocation)
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Freezes the party roster used for a dungeon-entry attempt.
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Returns the currently online players this owner can meaningfully invite.
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Uses the ordinary invitation rules, including automatic creation of the inviter's party.
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Ensures nobody left or switched parties while an instanced world was being prepared.
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Leaving remains possible if parties are disabled or the player's permission was revoked.
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Post-admission only: cancelled or rejected entry attempts never change party membership.
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