QuestMenu
Functions
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public static void generateBookQuestEntries(List<? extends Quest> quests, Player player, NPCEntity npcEntity)
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public static Array<TextComponent> generateBookQuestEntriesComponents(List<? extends Quest> quests, Player player, NPCEntity npcEntity)
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public static void generateCustomQuestMenu(List<CustomQuest> customQuestList, Player player, NPCEntity npcEntity)
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public static void generateDialogMenu(List<? extends Quest> quests, Player player, NPCEntity npcEntity)
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public static void generateDynamicQuestMenu(List<DynamicQuest> dynamicQuests, Player player, NPCEntity npcEntity)
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public static void generateQuestMenu(List<? extends Quest> quests, Player player, NPCEntity npcEntity)
public static void generateQuestMenu(List<? extends Quest> quests, Player player, NPCEntity npcEntity, boolean returnToPlayerStatus)