NPCEntity
Constructors
Properties
Functions
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Sets the behavior for chunk unloads
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Anchor the marker to the same nameplate geometry rather than another body-height estimate.
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public static void initializeInstancedNPCs(String blueprintWorldName, World newWorld, int playerCount, DungeonInstance dungeonInstance)
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Re-spawns the FMM display entity attached to this NPC.
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Sends a farewell message to a player from the list of farewell messages the NPCEntity has
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Sends a greeting to a player from the list of greetings the NPCEntity has
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One task owns ordinary NPC nameplate viewers.
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Starts a cooldown for the talking state.
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Keeps role entities attached to the moving villager without driving the villager by teleport.
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Re-keys the persistent handler without changing the authored route origin.
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