Package-level declarations

Types

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public interface ConditionalSkill
Interface for CONDITIONAL-type skills that activate when specific conditions are met.
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public interface CooldownSkill
Interface for COOLDOWN-type skills that have internal cooldowns.
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public final class ProcCooldownTracker
Per-player, per-skill internal proc cooldown tracker.
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public interface ProcSkill
Interface for PROC-type skills that trigger based on chance.
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public interface StackingSkill
Interface for STACKING-type skills that build up over actions.
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public interface TargetDebuffBonus
Cross-skill debuff bonus applied against a target that was previously debuffed (by this or any player's earlier hits).