Package-level declarations

Types

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public class AdrenalineSurgeSkill extends SkillBonus implements CooldownSkill
Tier 2 ARMOR skill - Adrenaline Surge Grants buffs when health drops below threshold
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public class BattleHardenedSkill extends SkillBonus
Tier 1 ARMOR skill - Battle Hardened Provides passive damage reduction
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public class EvasionSkill extends SkillBonus implements ProcSkill
Tier 1 ARMOR skill - Evasion Chance to completely evade incoming attacks
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public class FortifySkill extends SkillBonus implements StackingSkill
Tier 3 ARMOR skill - Fortify Builds damage reduction stacks when taking damage
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public class GritSkill extends SkillBonus implements ConditionalSkill
Tier 3 ARMOR skill - Grit Provides scaling damage reduction when health is low
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public class IronStanceSkill extends SkillBonus implements ConditionalSkill
Tier 1 ARMOR skill - Iron Stance Provides damage reduction when standing still
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public class LastStandSkill extends SkillBonus implements CooldownSkill
Tier 4 ARMOR skill - Last Stand Prevents death once per cooldown, saving the player at 1 HP
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public class ReactiveShieldingSkill extends SkillBonus implements CooldownSkill
Tier 4 ARMOR skill - Reactive Shielding Activates a temporary damage reduction shield when taking a big hit
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public class RetaliationSkill extends SkillBonus implements ProcSkill
Tier 2 ARMOR skill - Retaliation Chance to reflect damage back to attackers
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public class SecondWindSkill extends SkillBonus implements CooldownSkill
Tier 3 ARMOR skill - Second Wind Automatically heals when health drops below threshold