getDamageMultiplier
Calculates the damage reduction for a frontal attack.
Return
The damage multiplier (e.g., 0.85 for 15% reduction)
Parameters
player
The player being attacked
attacker
The attacking entity
Calculates the damage reduction for a frontal attack.
The damage multiplier (e.g., 0.85 for 15% reduction)
The player being attacked
The attacking entity