addActiveSkill
Adds a skill to a player's active skills.
Return
true if the skill was added, false if already at max or already active
Parameters
uuid
The player's UUID
skillType
The skill type
skillId
The skill ID to add
public static boolean addActiveSkill(UUID uuid, SkillType skillType, String skillId, boolean bypassLimit)
Adds a skill to a player's active skills with optional limit bypass.
Return
true if the skill was added, false if already at max or already active
Parameters
uuid
The player's UUID
skillType
The skill type
skillId
The skill ID to add
bypassLimit
If true, ignores the MAX_ACTIVE_SKILLS limit (for testing)