SkillSystemTest
Admin-only batch diagnostic for the skill system. It tests each weapon type across the configured level checkpoints, grades observed effects, and produces a report. Session mutation, observations, and combat simulation are delegated to dedicated owners so cancellation can restore player state. Kill-triggered skills use a separate real-dummy kill phase because the normal hit loop heals its target after every attack.
Functions
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Handles player disconnect during testing - restores state and cleans up.
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Soft reload unregisters plugin listeners even when a failed restoration retains its owner.